Deep Exploration
  Release Notes

Version 5.0.0.1399

These release notes describe and illustrate the features of this latest release of Deep Exploration CAD and Standard Editions. They address any issues not discussed in the Help reference or Readme documentation and they include information regarding installation.

Please note that this document may be updated as more information becomes available.

New Features
Fixed
Known Issues
System Requirements
Installation
Help
Product Versions
Archive Information

New Features
  • Detail views for detail and locator view graphics
  • UV Mapping by element option
  • Cross section capability
  • Improved callout functionality
  • Symbol workflow
  • Improved partslist functionality, including renaming and renumbering
  • New geometry functions, including copy/paste and mirror
  • Automated parts and assemblies workflow
  • New drawing tools added
  • DX8 illustration linestyle display support
  • Paper sizes added to model views
  • RH compression chunk in U3D
  • WebCGM export
  • 2D line styles in 3D viewer
  • 2D vector illustration output
  • Improved markups and notes functionality
  • Updated JT file import options
  • Support for 3dConnexion spacemouse
  • Reordering layers
  • Media bin for audio and image files
  • Merging and replacing model parts
  • Improved realight light maps
  • Enhanced auto UV mapping
  • Google SketchUp import and export
  • FiLMBOX import and export
  • Improved JTPMI functionality
  • Support for Catia 4 and 5 PMI data
  • OpenFLT support with improved LOD support
  • Collada import and export
  • Silo3D import and export
  • 3D XAML export support
  • DWF import and export
  • Binary SAT (SAB) support
  • Improved illustration export functionality
  • Thrustlines
  • New color palette/selector
  • New 2D alpha channel tools
  • Camera trajectory editing
  • Keyframing extensions to new data types
  • Level of detail support
  • Universal metadata support and browser
  • Improved measurement functionality
  • Improved Illustration module functionality
  • New PDF publish module using non-designer interface
  • Improved UI functionality
  • New and improved features for parts list
  • DWF upgrade to new 7.2 libs
  • Rendering fix for all renderers for UVW mapped objects
  • Support for XAML files
  • Ability to calculate surface area and volume of a model

Fixed
  • Saving a *.dwf file to a 3D Annotation now functions correctly.
  • Importing parts into the correct level of the scene tree has been fixed.
  • PDF Publishing now functions correctly after selecting a PDF template in Windows 2000 sp4.
  • 3D Object Highlighting has been fixed.
  • Export PDF: Save Active Object Only, has been fixed.
  • PDF Template Designer now supports Landscape documents when building a template.
  • Sketchup now loads on Windows 2000 machines.
  • Exporting PDF to JT file with configuration view, now functions correctly.
  • Exporting as PDF and 'Objects to Save' set to Active or Visible only, has been fixed.
  • When saving large files DE no longer locks.
  • Publishing to a 2D Illustration template now functions correctly.
  • The Forward button of the PDF Template Designer now functions correctly.
  • Selecting the types of render modes and the number of renders has been fixed.
  • Iso-view button for PDF Template Designer has been added.
  • PDF Publishing now exports currently active camera if it is currently selected in DE.
  • Publishing a 3D Model that has a angle measurement on it now functions correctly.
  • PDF Publishing now supports line measurements.
  • Vector Image via Illustration Module now draws the model correctly.
  • The Hide Unselected button now functions correctly.
  • The part info button now functions correctly.
  • Vector Illustration Settings now functions correctly.
  • Enable PDF Merge now functions correctly.
  • Saving files with Save Frames now functions correctly.
  • Grouped objects in the BOM now functions correctly.
  • Vectorize tool now works in scenes with steps.
  • Japanese fonts are now supported in pdf publishing.
  • Step Description Length has been fixed.
  • Using perspective when publishing to PDF, has been fixed.
  • Changes to the Order of Steps in the PDF has been fixed.
  • "Play All Steps" function now performs correctly.
  • Lights in PDF are now CAD Optimized.
  • Parts now remain in place when changing through steps quickly.
  • Illustration module now supports rectangle callouts.
  • Publishing the callout style of Rectangle, now displays correctly in the selected color from DE.
  • PDF Publishing now checks that a correct External Preview Image has been selected.
  • The Description of the radio buttons now appears on a layer in the same way as the control does.
  • Publishing to 2D Annotations using Vector Image via Illustration Module now supports callouts.
  • Vector illustration Settings, Line thickness now works correctly.
  • 2D Preview image showing a BOM with large part names now appears correctly.
  • Export Options Tab, External vector file now checks to see if a valid file has been selected.
  • Export properties now remembers the current Annotation if the Template has a large number of Annotations.
  • BOM Controller, show parts quantity, now allows changes after it has been published.
  • RH conversion to PDF, steps now show zoom the same as in DE.
  • Steps / Change Fonts and Text size has been fixed.
  • UI: Attempting to use an incorrect file for a Poster Image now displays a warning message.
  • Bi-Directional Highlighting between BOM List and 3D objects in PDF has been added.
  • Illustration Module now publishes to PDF without error.
  • Display themes now saves correctly.
  • Callout display in PDF now functions correctly.
  • Adding freehand markups now functions correctly.
  • Animated sequences are now not reset when starting a new sequence.
  • Navigation/Zoom window controls now function correctly.
  • The Forward button in the PDF template designer now functions correctly.
  • Number of selectable render modes and the number of renders now functions correctly.
  • Architectural template has now been added to the PDF template designer.
  • Measurement tool now allows you measure the radius of a circle without crashing.
  • Left and right standard views in PDF Template Designer now display correctly.

Known Issues
  • Cameras do not keep their settings once published to PDF.
  • Animation of a mesh model is not working in PDF.
  • The movement of the scroll bar affects the position of the model.
  • Animation 'End Option' controls affects 'Play All Steps' button.
  • Step names cannot be changed in PDF docs.
  • Viewport refresh issue after publishing. This is mainly an issue when you have callouts.
  • Acrobat crashes when a template contains copied and pasted controls.
  • Render modes are not changed as per model views.
  • Render mode changes when changing model view in Acrobat views control.
  • Render Control renames the Descriptions after changing the Render modes in the Dialog.
  • UI: Drop down list hidden behind Annotation.
  • Adobe Acrobat Views set to vertices affects all PMI data/text making it unreadable.
  • Cross-sections are not animated.
  • In selection mode you are now able to deselect parts using CTRL and shift keys.
  • PDF/U3D does not support Detailed View.
  • Teamwork markups do not handle large amounts of text in the notes field, limit is 4000 Characters.
  • Acrobat Model Tree does not highlight when parts of the 3D Model are selected.
  • Google SketchUp SKD does not support text and text leader lines.
  • Unable to get the Adobe measurement tool to identify holes. Model information seems to be lost when saving 3D PDF from JT.
  • ATI graphics cards can sometimes display a black screen.
  • PMI in Pro/E, UG and SDRC, not all possible PMI subtypes are yet supported.
  • When writing larger files (over 2MB) in Collada format, resultant file may be missing geometry, it is advisable to break into smaller pieces when saving.
  • When using the ATI graphics card, the application sometimes displays a black screen, this is a bug in the driver when using opengl render mode. Workaround is to avoid using opengl.
  • When exporting form Maya to RH format the following options are not supported:
    • Procedural textures.
    • Layered textures and shaders.
    • 3rd party shaders.
    • Area and volume lights.
    • Light decay.
    • Subdivision surfaces.
    • Lattice deformer.
    • Deformers animation.
    • Animated visibility.
  • Main features that are not supported in U3D/PDF:
    • Does not offer the same level of data compression with RH format.
    • Does not support non-uniform texture scaling and rotation.
    • Light attributes and orientation are not preserved.
    • Not all camera attributes are preserved. Targeted camera information is lost.
    • Does not support opacity, material color, skin and bone or ping pong animation.
    • Does not support PMI data tags and bill boarding.
    • Polygons can only be triangles. Quads are not supported.
    • Does not support NURBS.
    • Not all material properties are preserved (such as "specular level", "raytrace reflection" etc).
    • Only supports 3 types of textures: Diffuse, Reflection and Opacity. All other texture types are not supported.
    • Does not support non-uniform scaling in animation.
    • Morph is not supported.

System Requirements

Minimum

  • Windows 2000 SP4 operating system.
  • Pentium III 266 processor or higher.
  • 128MB of RAM (more for large model and texture sizes).
  • Microsoft DirectX, version 8.
  • Internet Exploration 6.0.
  • Graphics card capable of displaying 24-bit color.
  • Pixel and vertex shader support on graphics card.
  • Shaders located in the Shaders folder.
  • 3D hardware accelerator video card.

Recommended

  • Windows XP operating system.
  • Pentium III 733 processor or higher.
  • 256MB of RAM (more for large model and texture sizes).
  • Microsoft DirectX, version 9.
  • 3D hardware accelerator video card with 128MB of RAM.

Note: Please ensure that the latest versions of all graphics cards drivers are installed.

Additional

  • An Internet connection is required for 3D Web searches and Cortex updates.
  • To view and save Maya files, a copy of Maya must be installed.
  • To view and save max files, a copy of 3ds Max must be installed.

Installation

Before installing Deep Exploration, we advise closing all applications.

Help

The Help reference information is available from the Deep Exploration menu and by pressing F1 on your keyboard within Deep Exploration.

Product Versions

The version number scheme is 1.2.3.4567 where:

1 = Major version indicator. This would be incremented for a major release.
2 = Minor release that indicates new feature release between major releases.
3 = Indicates a patch that includes fixes only.

4567 = Build number as an identification of the build that is released.